Elimination part 3: developed idea.

Me, Adam and Ryan  had a group discussion and started discussing about the beginning and middle of the story as well as in more detail of the ending.
Act1:
-First the two characters have a conversation.
– The solder comes into the room, intrigued by the conversation,
-The solder tries to join in the conversation,
-The solder feels left out,
– The solder puts his gun on the table,
– The two small Lego characters are concerned about the soldier and exchange looks.

Act2:
-In the bid to make the soldier feel welcome, they go up to him.
– The blue character takes an interest in the gun on the table.
– The soldier gives body language for the blue Lego character its okay to check it out.
– For a few frames the blue character is posing and pretending to shoot it/ looking through the scope.
– The blue character, thinking the gun is empty, presses the trigger.
-The solider is shot in the head.
– The two small Lego characters exchange looks of panic
-The blue character runs in panic.

Act3
– The red character gives the body language as if saying “where are you going, are you just leaving me to deal with this?”
-The red character shrugs it off and starts hiding the body under the rug.
– There’s a large lump, the red character stands there trying to figure out how to sort it out.
– The red character starts jumping (with its whole body weight?) on to the body in an effort or flatten it.
– Blood squirts everywhere,
– He panics, runs and leaves the scene.

below is the story board, to make it full size and clearer to see, click on the image.
Capture 1 tag Picture2 tag

30th/ October/ 2015
I created a testing video, mainly to test out the functions of dragon frame for instance using their tool to map out the path of  where the object can go, either drawing a path or onion skinning. In conclusion:
-making characters move along a keyboard is very tricky.
-white tack might be needed in the final piece.
-white tack doesn’t stick to fur.
– Its very hard moving characters on fur, uneven items.
-For the final piece we might use onion skinning because it cuts out the guess work and makes  the process easier.

2nd/ November/ 2015
In today’s lesson we all presented our ideas to the class as a draft pitch. We used Ryan’s presentation with him speaking on our groups behalf. Below is the feedback:
-Should sound more enthusiastic.
– Good idea for 30 seconds.
– If epidemic, why only two people and a solider. Why would the solider go up to them since they can be infected.
– Information about a epidemic isn’t needed.
– Why take the gun off?
-Conversation- blue can be bragging?
-why does the solider give him the gun?
-Dialog/ speech bubbles can solve some of the issues.
– Don’t need to explain why there is an epidemic/ don’t need to know there’s an epidemic.
– If epidemic, those two Lego characters can be recruited, that’s why hand over gun.

To solve some of these issues: if its only one person per group for the actual pitch, can choose someone else in group to speck. Can have a recruitment poster on the wall. One of the characters can be bragging or have some sort of speech bubbles and dialog if have enough time.
In terms of the black rug, when I was sifting through my fabrics to use for the rug, the black fabrics didn’t have the texture of a rug therefore I presented the group the 3 types of black fabric and alternative fabrics that had more of a carpet texture, to see what they would prefer to be in the animation.

IMG_3102 tagIMG_3103 tagIMG_3104 tag
They both said they preferred the red fabric in the second image.

This is what the set looks like so far, very plain. A blueish black painted paper and white fabric for the base carpet. Choose to put a white fabric for the carpet so when the scene of the large guys blood go everywhere, its more dramatic.
IMG_3101 tag

For each character had to try and answer the 10 key questions.
1) What happens if you are not there?
Red Lego character- The solider probably still be alive.
Blue Lego character- The body would be in the original place, no one to clean up.
Large character- Possibly no drama.

2) What is your role?

Red Lego character- To have a conversation to blue, mess around with the gun and mainly accidentally shoot the solider.
Blue Lego character- To have a conversation with the red, to make the solider feel welcome and clean up reds mess.
Large character- to enter the scene, interact and die.

3) What archetype do you fulfill?

Red Lego character- The innocent.
Blue Lego character- The caregiver.
Large character- The Jester

4) How do you contribute to the themes?
Red Lego character- My childish nature and innocence brings drama and comedy to story.
Blue Lego character- My efforts being foiled when trying to hide the body end up creating a bigger mess contributes to the comedy side. The blood is argued to bring to the horror and gore side.
Large character- The horror theme I bring with my death.

5) In what way are you unique?

Red Lego character- I don’t think things through, careless, just do things as soon as I think up the idea. Fear the consequence and is a coward when it comes to confrontation.
Blue Lego character- I have a coming nature that give the illusion that I think things through, I don’t. Why else would I try to hide a body under a rug and think sitting and pouncing on the corpse to flat it make it more “clean” and “hidden” ?
Large character- You don’t really think of soldiers being shy. My uniqueness come from my death, everyone else in the room is alive.

6) Are you interesting?

Red Lego character- My careless actions bring out “interesting results”
Blue Lego character- The way I think and try to calmly and pathetic attempts to solve the issue comes off as comical.
Large character- I’m pretty dull. My body becomes more interesting when I’m dead, when others try to dispose of me, but my blood just messes up people’s room.

7) What is your story journey? (arc)

Red Lego character- NA
Blue Lego character-NA
Large character-NA

8) What (major) obstacle must you overcome?

Red Lego character- What to do with the gun (the murder weapon) to do with blue ( a witness) and what to do with the body. My carelessness and habit of not thinking through actions.
Blue Lego character- How to treat Red, how to solve his issues and problems, what to do with the body.
Large character- How to interact with the Lego characters at the beginning. Being dead.

9) What is at stake for you? (Theme & plot)
Red Lego character- Freedom, insanity and conscious. Since I murdered someone, I might go to jail.
Blue Lego character- Freedom, insanity and conscious, because I tried to hide the body for red, I may be accounted as an accessory to murder. Another thing at stake is red.
Large character- Nothing, I’m dead.

10) What biographical details enhance your contribution to the story?
Red Lego character- same species as blue, possibly family or a friend.
Blue Lego character- same species as red possibly family or a friend.
Large character- Someone that is working in the area, just a mere stranger to red and blue.

The inciting event means when an event happens that brings a problem to the story. In our story the inciting event is when the soldier puts the gun on the table. This is the turning point of the story because at this point events example for instance the red Lego character shooting the large character in the head.

EDIT: for the storyboard and “2nd November 2015” pretend  the red and blue Lego pieces switch roles.

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